Community J!NX Blog

Hearthstone Pt.1: Fuzzy The CCG Addict

[Warning: If you have no idea what Hearthstone is, you should probably start by going HERE for context.]


Whenever I'm waiting for a new game to release I do what a lot of eager fans do: obsess. I like to read advance reviews, watch teasers, watch Youtube videos, watch streams, you name it. By the time the game is actually available I have a pretty good idea what to expect out of it before I even sit down to play. When I heard initially about Hearthstone I got really excited. I have to make an admission: I'm crazy for CCGs.I've spent a lot of time and money playing TCGs over the years. one time I started trying to calculate it but stopped halfway. Sometimes you might not actually want to know.


I've played a lot of card games. Some of them were good. A lot of them were overrated. Most of the truly unique ones never got as much recognition as they deserved. Here's a short list of a selected few I've played: Magic:TG, Legend of the Five Rings, Warlord, Magi-Nation Duel, Lord of the Rings, Warhammer 40k, 7th Sea, Highlander, Pokemon, Spycraft, Vampire:TES. There are tons (and tons) more I played just a few times that didn't hook me, or card games I just wouldn't classify as traditional CCG's.

I love the option to play card games digitally. At one time or another I played a fair bit of Magic:TG Online, which a lot of people never seemed interested in adopting. Likely because of the real money/digital cards dynamic, but it's also not as communal or social as supporting a gamestore [which is a fair point I fully agree with]. Magic Online was way ahead of the adoption curve for people being even receptive to that kind of business model. Blizzard announcing Hearthstone was exciting because it hits on a lot of buttons for things I geek out on:Card games, Online matchmaking, and the WoW universe. I was game before I even really knew for sure what was going on.

Instead of delving deep into the maelstrom of Hearthstone info floating around out there in the internet-tubes, this time I waited. As hard as it was to resist, I didn't watch anything or read any reviews or guides. I didn't spoil it for myself at all. After work the day we got our beta invites at the Fortress, I went home and booted Hearthstone right away. My first exposure to the mechanics and play style of the game was when I started the Tutorial. However, because I have an admittedly long history with card games, I brought my previous experience with me. All that play time of other CCG's served as a good vocabulary to understand what was happening mechanically in Hearthstone. I had a really good time, once I had a few hours into the game, which I'll detail in the pt.2 of this post.

For the sake of not wall-of-text overloading you eeager reader I'm going to split this into two parts.

NEXT WEEK ON J!NXBLOG...

...I'll post part 2, which is a longer, detailed write-up of my thoughts from two weeks playing Hearthstone. What I'm hoping to offer you that a lot of other people writing about Hearthstone can't is that my thoughts have been formed in isolation, as opposed to restating all the things other people have been saying. I have no idea what other people are writing about Hearthstone, so I'll be giving you my own personal impression of the game and it's mechanics.




See you all on Tuesday!
-Fuzzy

For Good Measure, here's a link to the trailer. Tell me how it is, I haven't finished Pt.2 yet!


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